Jump to content
Forum Roportal
Sign in to follow this  
bitza4cs

Abstract tut

Rate this topic

Recommended Posts

File > New si deschideti un nou document cu dimnesiunile 500x500

Faceti backroundul negreu folosind gradient tool

Layer > Duplicate Layer

Filter > Render > Lens Flare (Brightness=102)

Filter > Sketch > Chrome (detail=10, smoothness=1)

Pana acum ar trbui sa arate cam asa:

4yugbyv.png

 

Schimbati "blend mode" la "lighten" dupa care dati Layer > duplicate layer de 5 ori

Acum avem 6 copii dupa acelas layer

-Selectati primul layer (background copy) si dati Filter > Distort > Wave si apasati de 2 ori randomise

-Luam urmatoarea copie a layerului si facem la fel: Filter > Distort > Wave si apasati o data pe randomise

-Urmatoarea copie a layerului: Filter > Distort > Wave si apasati de 3 ori pe randomise

-Luam urmatoarea copie Filter > Distort > Wave si apasati de 4 ori pe randomise

-Urmatoarea copie Filter > Distort > Wave si apasati o data pe randomise

-Luam urmatoarea copie Filter > Distort > Wave si apasati de o data pe randomise.Acum mergeti la Filter > Distort > Twirl (angle=150)

Luam si ultima copie a layerului si dam Filter > Distort > Twirl (angle=-150)

Ar trebui sa arate cam asa:

4ulj0ax.png

 

Image > Adjustements > Hue&Saturation selectati in coltul din dreapta/jos Colorize. Luati fiecare dublura de layer si jucati-va cu culorile astfel incat sa aiba un aspect cat mai placut

Uite ce am obtinut eu:

 

4z2rku9.png

 

Bitza © www.xdesign.co.nr

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×