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65 nm G94 GPU.
64 Stream Processors.
16 Raster Operation(ROP) units, 32 Texture Address(TA)/Texture Filter(TF) units.
20.8 billion texels/s fillrate.
650 MHz core clock, with a 1625 MHz unified shader clock.
1008 MHz memory, 2016 MHz data rate, with a 256-bit memory interface.
512MB of GDDR3 or DDR2 memory.
57.6 GB/s memory bandwidth for boards configured with GDDR3 1800 MHz memory.
505M transistor count
DirectX 10.0, Shader Model 4.0, OpenGL 3.3, and PCI-Express 2.0.
Supports 2nd generation PureVideo HD technology with partial VC1 decoding.
Is compatible with HDCP, but the implementation will depend on the manufacturer.
Supports CUDA and the Quantum Effects physics processing engine.
64 Stream Processors.
16 Raster Operation(ROP) units, 32 Texture Address(TA)/Texture Filter(TF) units.
20.8 billion texels/s fillrate.
650 MHz core clock, with a 1625 MHz unified shader clock.
1008 MHz memory, 2016 MHz data rate, with a 256-bit memory interface.
512MB of GDDR3 or DDR2 memory.
57.6 GB/s memory bandwidth for boards configured with GDDR3 1800 MHz memory.
505M transistor count
DirectX 10.0, Shader Model 4.0, OpenGL 3.3, and PCI-Express 2.0.
Supports 2nd generation PureVideo HD technology with partial VC1 decoding.
Is compatible with HDCP, but the implementation will depend on the manufacturer.
Supports CUDA and the Quantum Effects physics processing engine.

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Aceasta postare a fost editata de Random hero: 25 October 2011 - 05:52 PM
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